23rd March 2008

My virtual pick-me-up

I might be the only person not posting Easter-themed items….but before I go back into the black hole that is work for the next few days, I had a little virtual pick-me-up with the new(ish) items worn here.

I laughed a little when I saw Milla (welcome back!) post this dress, as I had the same instinct…only I actually preferred the trousers ensemble. Either way, I loved the yellow “Annie” from AnnaH by Annah Whitfield. It comes in a large pack containing babydoll dress, babydoll top (shorter), or just textured top with sculpted attachments on both the trousers and beaded top.

Annah always provides every layer you could possibly use - and her prices are exceptionally reasonable. I’m personally very happy to see her texture work getting better and better - along with her prim work :)

The shoes, that I am totally in love with are the new “Candy Hearts” wedges from Periquita, and come in lots of colors - though no fatpack :( They resize on touch so you can fiddle very easily should you need to.

My necklace is from Bonita Popinjay, and is the “Three Strand Gems” made up of two different attachments of gold chain, colorful stones and wood beads. Very pretty all around.

Another new piece from AnnaH that I quite liked was “Sonya,” which again, is a very large pack of items with multiple ways to mix and match the jacket or blouse later. I would have loved a finished collar or neck on the blouse, but otherwise, I’m not complaining. It’s a completely fun but sophisticated look.

My shoes are the “Quinn” heels from Jaywalk and I thought them perfect for the Sonya cropped trousers.

One more after the jump…
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posted in Accessories, New Releases, Now wearing... | 5 Comments

22nd February 2008

Newness at AnnaH (and a windlight *wtf*)

My time in SL is very limited at the moment due to RL work, but I did want to show you one of the (fairly) new releases from a continuously evolving designer, Annah Whitfield at AnnaH. She’s someone I’ve known for a while and I’ve had fun watching her offerings evolve to more sophisticated ensembles with layer options, texture depth and detail, and mixing and matching potential.

But here’s the outfit I picked out of the group of new releases from AnnaH. This is “Simone” and it comes with numerous layers and ways to wear it. My favorite mix is the shorts, paired with the bolero jacket and silk tank (with great detail). I added a scarf from Veschi (from the Muffin Top dress), but in general, I try to show releases as they are provided.

The shorts have sculpted cuffs, as does the jacket. I would have preferred a more finished cuff on the shorts, rather than having to add the prims, but that’s my personal preference and I know a lot of people like sculpted attachments. I tend to use them mostly with jeans and other trousers.

Now, in the production viewer, the attachments basically blend with the mesh textures. There’s always some difference with prims skirts, cuffs, etc, but in general, it’s usually not stark and doesn’t detract significantly from an outfit. However, in Windlight, here’s what sculpted cuffs look like for me. This is not an issue with Annah’s items; it happens to me with many I have tried and seems to be especially bad if you have direct local lighting nearby.

Myg talked about this very issue yesterday on her blog. I don’t know if the answer is a different tinting strategy by designers or to make all attachments mod so customers can try to fix this issue themselves depending on their pre-sets. The catch is, Windlight is still quite buggy, so not every designer is working in it yet - and even if they are, since each person can change their personal lighting scheme individually with vastly varying presets and local lighting, attachments might not look the same to everyone. I don’t know what the answer is…but if someone has thoughts on the best way to mitigate for your average shopper, I’d love to hear them. Perhaps it’s not affecting everyone the same way?

More…
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posted in General musings, New Releases | 12 Comments

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